The final
stage poses almost no obstacles, except for the fact that you can fall
off the bottom; and if you do that now, well, you deserve it. Wills
are the first enemies to attack you, and you don't want to lose any
energy. You can knock them on the ground and use sitting
punches.
Once you're in the main area, two Abobos will come out first. Greet them with backwards elbows and jump
kicks when they get too close. Remember to always jump kick toward
them.
Two Chins will make their
way out next, and one will have a knife. Jump kick the Chin
holding the knife and use it against either Chin. Then finish them off with kicks
and sitting punches.
Now you'll get some
breathing room. Two Lindas will come out. A single hit will knock
them down, so kick them and follow up by fighting dirty - using
sitting punches.
Two Wropers will come out
next. The same rule applies: one hit will knock them down. You know
what to do.
Finally, Big Boss Willy
appears after sending plenty of his cronies to wear you down.
This version of Willy is perhaps the most difficult in any port of DD,
so listen well. The first thing you need to remember is that you
should always keep off his line of fire - always stay above or below
him to avoid his shots. Don't stand in front of him.
The way to beat Willy is
with well-placed kicks. Don't bother with anything else.
As you approach Willy from above or below, kick as fast as you can.
When your kicks start to land, space yourself so that you are kicking
him with the end of your foot, not the inside of it. Kicking
close to an enemy causes Billy to do the jump spinning kick, and you
don't want to do this on Willy. He will likely duck under it and
retaliate with gun fire. Kick from a distance and Billy will
instead go for the hair grab - a much better move to use on a trigger-happy,
machine-gun-wielding maniac. If you get him in a hair grab, land
several knee smashes before throwing him, then quickly do the
sitting face punches. Don't worry if he keeps throwing you off
when you straddle him. It doesn't hurt you and you'll know that
you need to wear him down more. Repeat until he's
done for.
Just when you thought it
was over, your brother comes to crash the party. If you have at least
one life left, you will be just fine. Jimmy has the same moves as
you, so you can mix it up however you like. I don't need to tell you
much more than to unload on this treacherous relative!
Oh, but don't kill him. Apparently you're going to need him in
the sequel or something. |