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Double Dragon Dojo Forums • Search

Double Dragon Dojo Forums

The discussion area for "the greatest martial arts series ever."
It is currently Wed Dec 01, 2021 5:15 pm

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 Forum: News   Topic: Retro Gamer issue 100 is out today with a bit of DD goodness

Posted: Thu Mar 01, 2012 8:24 am 

Replies: 1
Views: 5110


And guess who made the cover?!

http://blog.retrogamer.net/wp-content/u ... _small.jpg

No sign of Jimmy but a brief mention of Abobo's Big Adventure inside! Plus, the original DD made the top gaming moments list (the whole player 1 Vs player 2 at the end deal!).

 Forum: General Discussion   Topic: Double Dragon II box differences?

Posted: Wed Mar 07, 2012 9:13 am 

Replies: 13
Views: 16107


I never realised how crappy that artwork is actually. That goes for most Westernised artwork from the time period mind. They thought we weren't ready for Japanese style art (how idiotic does that sound today?). Still, not half as bad as the DD3 cover.

 Forum: General Discussion   Topic: Double Dragon II box differences?

Posted: Tue Mar 20, 2012 5:22 am 

Replies: 13
Views: 16107


 Forum: General Discussion   Topic: Commodore 64 Ocean port

 Post subject: Re: Commodore 64 Ocean port
Posted: Tue Apr 03, 2012 11:47 am 

Replies: 2
Views: 4695


I still don't get why that was even made or even quite how Ocean had the rights. Only thing I can think of was that Ocean were planning one of their famed compilation sets including DD (or for the C64 console as you've just rightly pointed out to me via PM ;)) and since the original C64 port was so ...

 Forum: Video Games   Topic: Fatal Fight iPhone

 Post subject: Re: Fatal Fight iPhone
Posted: Tue Apr 03, 2012 11:53 am 

Replies: 5
Views: 9933


Sprites are ridiculously big for the screen but yeah, looks mildly interesting. Cheers!

 Forum: Fan Games   Topic: Double Dragon 128k - The graphics

Posted: Wed Apr 25, 2012 6:49 am 

Replies: 28
Views: 41269


That music is still sensationally impressive! As somebody says, you can see and hear easy comparisons to the Game Boy. I actually like that scrolling style too meaning that the game will never get jerky (the original port was of course, jerk city). But the most impressive thing is how smooth and pro...

 Forum: Video Games   Topic: Fatal Fight iPhone

 Post subject: Re: Fatal Fight iPhone
Posted: Wed Apr 25, 2012 6:53 am 

Replies: 5
Views: 9933


I've got an iPhone recently and wondered about this but doesn't it defeat the point? Plus, the on screen controls take up half of your viewing area! The idea of putting your iPhone on a TV is pretty cool but I dunno, man... Seems a bit of a waste of time to me.

Still, great video!

 Forum: News   Topic: Double Dragon Neon

 Post subject: Re: Double Dragon Neon
Posted: Thu May 10, 2012 10:37 am 

Replies: 65
Views: 73787


I get why the space thing would annoy Swainy because it bothers me too. As does a few other things and I can explain why. One of the main reasons of Double Dragon's appeal was it could have happened in the real world. You controlled an actual human being, fighting seemingly real people (okay, Abobo ...

 Forum: General Discussion   Topic: The biggest question: Why Was DD1 NES Only One Player?

Posted: Tue Jun 04, 2013 10:15 am 

Replies: 8
Views: 8913


Hey, folks! Glad to be back after a long holiday from this place! It's not so much system limitations, it's sometimes down to programming problems, deadlines and other, sometimes even bizarre issues. Being from the UK and seeing just about every console and computer under the sun and about a billion...

 Forum: News   Topic: Double Dragon II: Wanderer of the Dragons Cyclone Xbox360!!

Posted: Tue Jun 04, 2013 10:19 am 

Replies: 26
Views: 33642


I can't even bring myself to play the trial of this. Looks absolutely terrible. A complete waste of time and after the pretty good Neon game too.
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