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E3 2003
By Dojo Master
Once again E3 has made its way to Los Angeles, bringing hundreds of Japanese businessmen, traffic, long lines, increased security requiring a ridiculous "two forms of company credentials" requirement and $40 parking. But in the midst of this havoc, there was good news. Plenty of it. Enough to last all year. Beatemups are back in season! They've even made the transition to 3D thanks to a little help from Konami. Double Dragon, River City Ransom and Ninja Turtles are back in full swing. It's almost overwhelming to be a fighting-game fan right now. So scroll down to read before you pass out. Oh, and sorry for the low quality pictures. But then again, I'm not a photographer.
Just like Double Dragon Advance, River City Ransom EX was not on display. Once again the logo and basic information were released for this enhanced port of the NES game.
"With its unique character building system and customization, River City
Ransom EX truly is the 'RPG of side-scrolling fighting games,'" said Akibo
Shieh, Project Lead, Atlus U.S.A., Inc. "We are bringing to life a videogame
classic to the Game Boy Advance and we look forward to developing other
titles based on this awesome franchise." Story: Panic strikes River City! "To the citizens of River City: I hold your high school captive! With my gangs of students and vicious bosses roaming the streets, nobody can stop me now! Meet my demands - or else!" Slick, the meanest, most powerful gang lord in River City, has issued this ultimatum - and the entire town is powerless in a grip of fear! Fortunately, Alex and Ryan weren't in school the day Slick took it over. But now, their fellow students are prisoners - including Ryan's girlfriend! It's up to our two young heroes to battle their way past several dangerous city gangs, then defeat the gang lord to free the students of River City High and restore peace to the panic-stricken populace!
Konami came out with both guns blazing. A nicely sized Ninja Turtles
castle featuring the new cartoon logo held several terminals for drooling
fans. The game will be released on all current home consoles: GCN,
XBox, PS2 and GBA. The GBA version features a 2D beatemup style
reminiscent of Ninja Gaiden. Fans will find that climbing walls plays
a more important role in level progression. The other versions
brilliantly display the beatemup genre in 3D. The game features
beautiful cell shaded animation based on the cartoon. It appears that
only a maximum of two players can play at one time, but there's no shortage
of enemies.
Nintendo displayed a fun but simple booth this year. The biggest
attraction? Possibly Mario Kart Double Dash for the GCN featuring a
completely new LAN feature. For those of you who are confused, the LAN
feature hooks up a maximum of eight GCNs and TVs directly for play in the
same household (doesn't use internet). Nintendo had this set up
wonderfully with a line that required a 45 minute wait to play.
Nintendo offered a little incentive by giving away free shirts and GBA SP
cases to fans who answered the annoying hostess's questions correctly.
I placed third in the race. I would have finished first, but... while
I was in second the first place guy fell off and the computer placed him
directly in front of me and I rammed him into the goal. Really.
No, really. It's true.
If there's one good thing that Microsoft has in its pocket other than Halo,
it would have to be Rare. The company debuted its long-awaited sequel to
Conker's Bad Fur Day. It looked to be very similar to the N64 original.
There is an online feature as well. Sure to keep me busy if I ever play it
online.
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