Double Dragon Remake
Moderators: Steve Halfpenny, Jonny2x4
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- Red Belt
- Posts: 124
- Joined: Mon Nov 12, 2012 3:51 am
Re: Double Dragon Remake
glad you are back on the project!!
but what happened with those snes edit you did??
have you finished some sprite sheet?
good luck with this project!
but what happened with those snes edit you did??
have you finished some sprite sheet?
good luck with this project!
Re: Double Dragon Remake
This looks great so far. Keep up the good work.
Re: Double Dragon Remake
Yes, those are some really nice looking sprites...
May you live hapilly forever...
Re: Double Dragon Remake
Yeah they are. Those have to be some of the best I have seen in a while.
- Eddie MountainGoat
- Red Belt
- Posts: 102
- Joined: Mon Sep 28, 2009 11:09 am
Re: Double Dragon Remake
In the meantime, you can check out PrimeOp's Capcom-style Double Dragon sprites, at http://scrollboss.illmosis.net/customsprites.php?g=technos
Is he working on this project? Those Billy and Jimmy sprites look very similar to his.
Is he working on this project? Those Billy and Jimmy sprites look very similar to his.
Re: Double Dragon Remake
It's still bizzare seeing "street fighter" style DD characters... the actual tournament fighter DD characters look better.
May you live hapilly forever...
- Eddie MountainGoat
- Red Belt
- Posts: 102
- Joined: Mon Sep 28, 2009 11:09 am
Re: Double Dragon Remake
I respectfully disagree. Not trying to get in a fight here, but I beg to differ. And here's why:
I gave my opinions on the Neo Geo character designs - and the reasoning behind them - a while back, in this older thread.
The short version is, I feel that ONLY Burnov was any good. And, I guess, Billy and Jimmy's Dragon mode - it should have been standard (it has the right colouring, and actually looks like their movie robes; Not that the movie was any good, but since the game is supposed to tie into it, there's at least some consistency, there). Nobody else really looks right.
Whereas the custom sprites I see all over the net actually look like the DD characters they are supposed to be (not just the PrimeOp ones I linked. Take a look at City Hunter's post, in this thread.). Regarding the ones I linked, I personally prefer the KOF ones over the Capcom ones - less cartoony and more gritty. But you don't need to be told that the cartoony Jimmy is Jimmy - he still looks like Jimmy. Whereas in DD Neo Geo, the dude in orange could be anybody, without the name label.
I gave my opinions on the Neo Geo character designs - and the reasoning behind them - a while back, in this older thread.
The short version is, I feel that ONLY Burnov was any good. And, I guess, Billy and Jimmy's Dragon mode - it should have been standard (it has the right colouring, and actually looks like their movie robes; Not that the movie was any good, but since the game is supposed to tie into it, there's at least some consistency, there). Nobody else really looks right.
Whereas the custom sprites I see all over the net actually look like the DD characters they are supposed to be (not just the PrimeOp ones I linked. Take a look at City Hunter's post, in this thread.). Regarding the ones I linked, I personally prefer the KOF ones over the Capcom ones - less cartoony and more gritty. But you don't need to be told that the cartoony Jimmy is Jimmy - he still looks like Jimmy. Whereas in DD Neo Geo, the dude in orange could be anybody, without the name label.
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