Another DD fangame

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Eddie MountainGoat
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Re: Another DD fangame

Post by Eddie MountainGoat »

Great Vid! What's Jimmy trying to do, at the end? He seems to be attempting some move, which he never gets to pull off.

Good to see you went with the Vice Project Doom bg. I personally preferred that one.

And I gotta say, THAT is what a Sousetsuken uppercut should look like, not what they originally gave us, on the NES. As I stated in the 10-year anniversary article,

Eddie MountainGoat wrote:there’s something satisfying about the way that Billy and Jimmy manage to flex their biceps and deliver a knockout move at the same time.

I gotta ask, what will the onscreen difference between Billy and Bimmy be?

And feel free to ignore this, because it's just personal preference, but I've always felt that Jeff needs to wear green. Any other colour doesn't feel, well, Jeff, to me. Just like Billy and Jimmy's palette swaps in DD II arcade, Jeff's didn't suit.
Die_In_Fire
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Joined: Mon Nov 12, 2012 3:51 am

Re: Another DD fangame

Post by Die_In_Fire »

Eddie MountainGoat wrote:Great Vid! What's Jimmy trying to do, at the end? He seems to be attempting some move, which he never gets to pull off.


I was just letting Jeff to hit me, to show all of Jeff's attacks, unfortunately he didn't do everything he got, it has something to do with the random attack, most of the times Jeff only do one attack type. Need to randomize more that...

And I gotta say, THAT is what a Sousetsuken uppercut should look like, not what they originally gave us, on the NES. As I stated in the 10-year anniversary article,

Yes! I always missed the "classic" one. For now, only Jimmy does it, Jimmy (and Bimmy) does it when using a special attack, the one from DD GBA.
Ohh I'm not sure if I did read your article, I need to check it!!

I gotta ask, what will the onscreen difference between Billy and Bimmy be?

The differences are minimal, when enemies are on floor, each one of the three have a different attack, the back throw of Billy is different that Bimmy/Jimmy's, the idle animation is different between the three, the dive kick of Billy is the same as Bimmy's...
I did edited Jimmy's hair to make him different, like on Super DD and DDA, but apply thaty to the game, would require me lot of extra time, considering that also I'm planning to add the weapons after the 1st demo. But with the current state I recycle the same sprites, just changing some animation and some moves for them.
Maybe some day, when I finish all the other characters, I will come back and make Jimmy a totally different character, and also Bimmy.

And feel free to ignore this, because it's just personal preference, but I've always felt that Jeff needs to wear green. Any other colour doesn't feel, well, Jeff, to me. Just like Billy and Jimmy's palette swaps in DD II arcade, Jeff's didn't suit.

Yeah I know what you mean. Jeff only used green on Super DD afterall. But I also liked the other palettes for DD1 (the bridge guys and the "Lemons" as we used to call them back on the arcades). Main reason to put different palettes, is to give more variation, as you will be fighting the same enemies all along...

thank for the comments guys, really appreciatted. Now I'm ripping sfx from the nes games (specially DD3) because I'm not happy with all the sfx I already have.
check my WIPs (Double Dragon and Kunio-kun stuff):
http://www.youtube.com/DieInFire
てめえっ! なめんなよ!!!
Die_In_Fire
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Posts: 124
Joined: Mon Nov 12, 2012 3:51 am

Re: Another DD fangame

Post by Die_In_Fire »

If I finish a new stage I'm editing right now, and finish te setting for the othert stages, I will put up a demo, as I want to hear feedback (it maybe looks nice on screen, but to play the actual game could be very different)

maybe I will use one of these:
http://www.goear.com/listen/fab486a/com ... ie-in-fire
http://www.goear.com/listen/a570dcf/com ... ie-in-fire
check my WIPs (Double Dragon and Kunio-kun stuff):
http://www.youtube.com/DieInFire
てめえっ! なめんなよ!!!
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Play2win
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Joined: Sun Apr 08, 2012 8:36 pm

Re: Another DD fangame

Post by Play2win »

Those are awesome! The first one is probably my preference but they both would fit the feel of the game wonderfully...
May you live hapilly forever...
Die_In_Fire
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Posts: 124
Joined: Mon Nov 12, 2012 3:51 am

Re: Another DD fangame

Post by Die_In_Fire »

Thanks!!

I think this is the last screen I will show before posting a demo...

Image
check my WIPs (Double Dragon and Kunio-kun stuff):
http://www.youtube.com/DieInFire
てめえっ! なめんなよ!!!
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Billy Lee
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Re: Another DD fangame

Post by Billy Lee »

So far so good.
Die_In_Fire
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Joined: Mon Nov 12, 2012 3:51 am

Re: Another DD fangame

Post by Die_In_Fire »

Die_In_Fire wrote:Thanks!!

I think this is the last screen I will show before posting a demo...


I lied!! coudn't resist!!

Image
check my WIPs (Double Dragon and Kunio-kun stuff):
http://www.youtube.com/DieInFire
てめえっ! なめんなよ!!!
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Billy Lee
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Re: Another DD fangame

Post by Billy Lee »

This looks like an awesome scene.
Die_In_Fire
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Posts: 124
Joined: Mon Nov 12, 2012 3:51 am

Re: Another DD fangame

Post by Die_In_Fire »

that new enemy was made by a friend, but I'm adding more attacks to him.

also as of speaking, I finally ripped Linda and now I'm editing her sprites to then code start to code her.
check my WIPs (Double Dragon and Kunio-kun stuff):
http://www.youtube.com/DieInFire
てめえっ! なめんなよ!!!
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Billy Lee
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Re: Another DD fangame

Post by Billy Lee »

Like I said, this game looks like a classic.
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