Search found 83 matches
- Fri May 25, 2012 6:12 am
- Forum: News
- Topic: RetroGamer #103: The Making of Double Dragon
- Replies: 239
- Views: 25141
Re: RetroGamer #103: The Making of Double Dragon
Every game in the series was mentioned in the article but Kishimoto himself only really talks about Renegade & Double Dragon and his iOS game.
- Thu May 24, 2012 9:05 am
- Forum: News
- Topic: RetroGamer #103: The Making of Double Dragon
- Replies: 239
- Views: 25141
The making of Double Dragon
This months Retro Gamer (issue 103) has a feature called The Making Of Double Dragon and they talk to Yoshihisa Kishimoto about the game. http://img.photobucket.com/albums/v661/Swainy_boy/152f615b.jpg The ZX Spectrum remake that I have been working on gets a nice mention but there are a few other bi...
- Wed Apr 25, 2012 7:30 am
- Forum: Fan Games
- Topic: Double Dragon 128k - The graphics
- Replies: 142
- Views: 47103
Re: Double Dragon 128k - The graphics
That music is still sensationally impressive! As somebody says, you can see and hear easy comparisons to the Game Boy. I actually like that scrolling style too meaning that the game will never get jerky (the original port was of course, jerk city). But the most impressive thing is how smooth and pr...
- Wed Apr 25, 2012 5:02 am
- Forum: News
- Topic: Double Dragon Neon
- Replies: 291
- Views: 99913
Re: Double Dragon Neon
There's no doubting that there are some nice ideas and it shows some promise, I just don't like the idea of taking the guys out of their natural environment. The space thing really bugs me, hopefully the gameplay will still be good.
- Tue Apr 24, 2012 1:41 am
- Forum: Fan Games
- Topic: Double Dragon 128k - The graphics
- Replies: 142
- Views: 47103
Re: Double Dragon 128k - The graphics
Guy's, seeing as it was the ZX Spectrum's 30th Birtday yesterday I thought I should give you guys an update. Steve Halfpenny is already aware of this but I now have a new coder on board. The big news is this guy done some real classic arcade conversions back in the day! His name is Jim Bagley and he...
- Tue Apr 24, 2012 1:34 am
- Forum: News
- Topic: Double Dragon Neon
- Replies: 291
- Views: 99913
Re: Double Dragon Neon
RenegadeDragon wrote::lol: i dont know man after i seen the spaceship shaped like a pagoda take off into the air i pretty much gave up hope lol
Same here. I really hope it turns out well but after seeing that... Who knows? lol
- Mon Apr 16, 2012 2:41 am
- Forum: General Discussion
- Topic: What would like to see in a new Double Dragon game?
- Replies: 258
- Views: 37581
Re: What would like to see in a new Double Dragon game?
Personally I'd love to be involved with another Double Dragon games design. Double Dragon Neon look's to me as it's going to be a missed opportunity to bring the franchise back to the masses. There looks to be some good idea's in there but from what I've just seen on the latest fooatge, it's not the...
- Mon Apr 16, 2012 1:49 am
- Forum: News
- Topic: Double Dragon Neon
- Replies: 291
- Views: 99913
Re: Double Dragon Neon
I've got to agree but I wasn't impressed with the iphone game either. I really do not like the direction that these teams keep taking the franchise. The thing that I loved about the original game was that it wasn't too wacky, it was fairly realistic for its time... Well, as far as beat em ups go
- Sun Apr 15, 2012 11:32 am
- Forum: News
- Topic: Double Dragon Neon
- Replies: 291
- Views: 99913
Re: Double Dragon Neon
Double Dragon in space?
- Sat Mar 31, 2012 4:43 am
- Forum: General Discussion
- Topic: Commodore 64 Ocean port
- Replies: 230
- Views: 7026
Re: Commodore 64 Ocean port
It certainly had a limited release in the UK, where I think it was only made available via mail order if my memory serves. As to how many copies were sold/released I doubt if Ocean software even knew.