My brothers and I played Double Dragon games back when I was
a child. I was about six years old when the Double Dragon series began. I
never played them as an adult until recently, around the time I beat the
original Nekketsu Kouha: Kunio-Kun and Shin Nekketsu Kouha: Kunio Tachi no
Banka. The latter is the direct sequel to the former. Nekketsu Kouha: Kunio-Kun
is also the official series title of the Kunio-Kun games. The Nekketsu Kouha:
Kunio-Kun series was Technos Japan's flagship game franchise. Shin Nekketsu
Kouha: Kunio Tachi no Banka is my favorite member of that game franchise. I
am glad that there is Double Dragon Advance, being an overhaul of the
original arcade Double Dragon. What about a Nekketsu Kouha: Kunio-Kun
Advance? Also, Double Dragon Advance has a reference to the Nekketsu Kouha:
Thanks for the letter. Atlus has no current plans to release a 3D version of Double Dragon but if they did I'd like to see an entirely new game. Too answer your other questions:
Yeah, I mean Shenmue I just forgot how to spell it. My cousin who is 13 enjoyed playing Double Dragon Advance with me. Then my other cousin who is 9 and isn't really into video games asked the 13 year old if he could play. When someone who doesn't play games that much likes it then you know the game is good. One thing I'd like to know though, is there really a two player vs. mode? Like the first DD game where two player meant beating up a friend? On the back of the box it says two player cooperative play, vs. mode, etc. But I have not seen a selection for two player vs. mode on the menu screen. Is there a special code? Or a complete the game unlock feature? I wish hot topic would have Double Dragon t-shirts and jackets. They already have Zelda and Mario shirts and patches.
There actually is a 2 player vs. mode but Atlus is kind of misleading you. In order to activate the vs. mode you have to beat the game with a friend. Then just like the arcade original you both duke it out to see who wins Marian. Trouble is though that you have to go all the way through the game each time to do it and once it's over, it's over. It's not really a mode in my opinion, but it helped Atlus advertise the game. I've noticed the Nintendo stuff at hot topic. It's really nice to see that. If you absolutely have to have a Double Dragon shirt you can check Ebay for them. Some independent sellers are offering them though they are not entirely legal.
Hello. I love playing Double Dragon games. Lucky for me I have a brother so when we were younger we would play DD 1 & 2 two player. I think Battletoads and Double Dragon was one of the games we had the most fun on. My brother actually figured out a neat trick when he used one of those special snes controllers. He would hit a button on the controller that would make everyone move in slow motion. It was funny to watch the bad guys get beat slowly punch by punch. DD 3 was also fun to play but a bit more difficult to player two player even though my brother and I would take turns fighting the bosses to keep from losing life. We made it to that level with that Egyptian lady but she'd kill us fast by magically throwing us against the wall. The only DD game I don't have is Super Double Dragon. I will be getting DD Advanced for Christmas and I can't wait to play it. I bought an extra game for my cousin since my brother no longer likes to play video games. Can't wait to link up and play two player. I hope that DD will make it on to PS2. I've been hoping for a 3D Double Dragon game that let's you fight and move around in a game like Shinmoe.
I think you mean "Shenmue," right? Double Dragon 3 is a fun game. That was the game that my brother and I would always rent when we were bored. The button you're talking about is the "slow motion" button on turbo pads. It basically presses start really fast. I never knew that anybody actually used it though! I really hope that you got Double Dragon Advance for Christmas and you definitely need to go on Ebay and pick up Super Double Dragon. No DD gamer should be without that game.
Sorry for my last letter. I did drink too much coffee. However, I have been playing the FamiCom version of Double Dragon II and I noticed something funny: On easy mode, you can beat the entire game, and everybody has half energy. In the NES version, if I'm right, easy mode only went up to Mission 3. Now, as for the review of the PC version of Double Dragon... is it that bad as the review makes out? I never cared much for the NES version because it wasn't like the arcade, so I bought the PC version. Then again, I was playing it on a Tandy 1000, and it was the '80s, but I still play the game on an old laptop, and I think the game is pretty good, compared to that awful C64 version. Anyways, everybody is totally entitled to their opinion, and I don't like PlayStation WipeOut, though it is better than the Saturn version, so I guess it's the same principle. I was going to buy Double Dragon Advance, but typical game stores in the Las Vegas area claim the game doesn't exist and such. I hate EB Games, GameStop, and Game Crazy in my town. Full of liars and people who only play either PS2 or Xbox, and the trendy games at that! I bought a tape of the Double Dragon cartoon series. It has nothing to do with anything at all! Not bad, like the movie, but it's not good either. Just another cartoon in DIC's long line of video game cartoon series.
Several people have been noticing the differences between the Japanese and American DD games. For the most part it's nothing big. As far as the PC review of the game, I do believe it is as correct as possible but it's a review and subject to opinion. Double Dragon Advance obviously does exist and the people you're talking too aren't exactly Harvard alumni. As a matter of fact, Atlus has just announced Double Dragon Advance in Japan so if any of you collectors are interested you can get your hands on the game next year.
Me again. First, I want to tell everyone to go to www.newgrounds.com. It has some very funny Double Dragon flash videos. Second, I think I have a logical explanation behind the name "Raymond". We all know how many character names are taken from the do with the movie "Enter the Dragon" or something else that has to do with Bruce Lee, right? Well, there was a certain person who worked on the movie named Raymond Chow. Coincidence? I think not. That was a pretty well hidden secret.
That's a possibility, but as you can tell from our interview with the developers they'd rather let the fans decide where they think the inspirations came from.
I recently bought Double Dragon Advance and I must say it is
without a doubt the best game I've played in a long time. It brought back
all the memories of a little 5 year old going through the original arcade
game with a crowd of teenagers watching me shocked that a little kid was
doing better at their game than they were. I was however disappointed with
one thing. The enemy Jeff who was nothing more than an evil repaint of
Billy and Jimmy was nowhere to be found. That was the only complaint, other
than that this one
I'm glad to hear this. Too bad that so many of us won't be able to find another person with a copy of the game so we can experience the awesome two player game. The next best thing is to play it on a Game Boy Player. We can definitely expect more from Atlus in the future.
Is Double Dragon that bad of a movie? Silence... Crickets chirping... DAMN STRAIGHT! Awful! I understand it came pre-Matrix (which I reformatted), but still! John Woo was alive then, as were some good action stars, like that guy in The Transporter. YucK! I have never felt so so so... No word to describe how bad this movie is. I've seen better pornos with plots. The comics were alright. Too Marveled, if you know what I mean. I was expecting Spider Man to show up, or at least the Predator and watch them duke it out. I've always wanted Capcom to buy the DD characters, River City Ransom, and a few other Technos stuff and stick 'em in a game Technos vs. Capcom vs. SNK vs. Konami vs. Taito vs. Nintendo vs. Sega vs. Sierra vs. All of EA. I drink too much coffee.
Well that was certainly interesting. Yes the movie is by all means worse than any other ever made. It is by far worse than Super Mario Bros. I hope Capcom never gets their hands on the series. Technos is way better at making beatemups and the series has already seen enough tournament fighters. Bring on the side scrolling action!
I got a few interesting points here. First, the new sprites. If I remember correctly, The only difference between Bolo and Abobo was the hair style. So, the new afro-Abobo must be a new sprite with a different name (I prefer to call him "Afrobo"). Same with the new bald Chintai. Second, the guys in suits look an awful lot like the mafia hit men from Streets of Rage3. That's all.
Yes. The only difference between Bolo and Abobo was the hair or lack of it. But they shared the same sprite basically. "Afro" Abobo could be considered Bolo but he wasn't specifically given a new name. Million went nuts with these two in Double Dragon Advance and put three hair styles on several different colored Abobos. Atlus didn't provide any specifics for the characters in this game so there are really only 3 Abobos: Abobo, Bolo, and Mibobo. Mibobo is simply the Green Abobo. A bald Chintai is also the same sprite as the one with hair. The Matrix looking guys may share a similarity with characters from other series but that's only a coincidence. His closest resemblance is to Steve from Super Double Dragon.
This is by FAR the best Double Dragon site I have ever seen!
I'd like to share some of my memories. First experience with Double Dragon
was the arcade version, I can't remember if I first played it at the arcade
though or at my corner store. I was about 11 at the time it came out, all
the kids from school would gather around with their pop and chips and candy
bars and watch whoever was playing even if they were kids that didn't get
along we would cheer each other on. Whenever I could I would join in with
somebody already playing and they always welcomed a second player to help
them out. If I remember correctly I played the NES cart next, I eagerly
awaited it and rented it from my corner store. I played it with my neighbor
Jason, I was disappointed that it was one player but I remember having a lot
of fun with it and a lot of fun competing against him in 2 player fight
mode. When the sequel came out the furthest I got by myself was those green
stick fighters. I spent about....well a lot of quarters, I kept dying at
them. My dad was with me that day and he kept forking out quarters, till I
felt so bad I gave up I couldn't ask for more. I played the arcade version
now and I'm able to mop the floor with them :) hehehe. I don't think the
heart system hurt the console version of DD for NES so much as no two player
mode and the Mario style jumping and no continues. I didn't like how when
you died the cart would be like 'hmm what just happened.....okay the player
died...hmmm restart?' There was this pause and then finally you would start
off at certain spot. And the long level load up times with the cheesy
elevator music! I also wish you could have fought more then two guys at once
and have carried on your weapon. I never got to play the Sega version but I
have played the Genesis version and I agree with the reviewer, nice to look
at but controls just SUCK! Double Dragon in the arcade was addictive; I had
to be pried off the machine sometimes and missed class cause of it!
Thanks. Glad to hear about your arcade experiences. It's too bad that arcades aren't as popular as they used to be. Maybe a new Double Dragon game would help that, if one was released in arcade format. It's great that you're picking up a Game Boy Advance just for this game, it shows just how much fans of the original game want a new one. I will have quite a review to post after thoroughly playing the game and so will each of the staff members. That's 4 reviews total, the most we've ever had for one game. I'm sure that most fans will buy the game anyways and let's hope for another game soon.
I've loved your site since the first day that I discovered it. It's great for videogame fans like you to keep a legendary series like Double Dragon alive, and I'm really getting stoked for Double Dragon Advance! I've always wanted to see a Double Dragon game come out for a next generation console, and I made sure that I did my part by signing the petition that you had on your site. I've been playing Double Dragon games since I was five years old, and not only have I played virtually all of the Double Dragon games, I actually own most of them! I have DD 1, DD 2, DD 3, for the NES, DD 1, DD 2, DD 3, for the Game Boy, (and I'll also be getting Double Dragon Advance once it comes out) and I also have Super DD for the SNES. Also get this, I even own DD 1, DD 2, and DD 3 (yeah I even had to guts to look for and buy that one too, despite the fact that it wasn't exactly a top-notch game) for the arcade! Yes, as unbelievable as it sounds, I own the machine to Double Dragon 2 (which I use as my Jamma cabinet), and besides having the boards to the three arcade Double Dragon games, I also have many more arcade boards to a lot of other great classic beat-em up games (such as Altered Beast, Bad Dudes, Golden Axe, Final Fight, Renegade, The Simpsons, Teenage Mutant Ninja Turtles, X-Men, and many more), and many of my friends and family members always are dying to come over and play those great games from their past. I want to thank you for taking the time to put up this wonderful site, and let's hope the awesome Double Dragon series will forever live happily ever after! Keep up the good work on your spectacular website, and let's get ready for the re-birth of Double Dragon for the Gameboy Advance! Hopefully we'll have more Double Dragon games coming to us in the future too! Double Dragon RULES!
Thanks for the memories. I'd love to own the arcade machines, but I don't have the room or the money. One day I'd like to pick up all of the machines as well as some other classics and open a classic arcade. Maybe 30 years from now when nobody remembers what an arcade is. For now I'll be happy with Double Dragon Advance though. We'll see if Atlus releases upgraded versions of the sequels or develops a new game.
Excellent website. Brought back some seriously misty eyed
reaction especially the arcade screen shots of DD1. My question is how the
hell do you beat the end guy in the NES version, I think his name is Wily. I
have tried and tried, even used the game genie and no luck. I put up a good
fight but every time he takes me out with the gun. I can stay away from the
gun a lot but sometimes you will knock him down then as soon as he gets up
he belts of seven rounds that seem to be unavoidable.
Yep. His name is Willy and he is a serious pain in the butt. I'd even vote for him as the most difficult enemy in the series. Luckily the Dojo already thought about distraught gamers like yourself. Check out the Walkthrough in the game's review by clicking here. We have walkthroughs for the NES trilogy only. If you still have difficulty, consult the professionals in the forums under the Game Counseling topic.
Do you know what Sou-Setsu-Ken (Billy and Jimmy's martial art) translates to in English? Also, do you know if the Game Boy Advance version is a remake of the original Double Dragon arcade game or new game altogether? Thanks.
Sou-Setsu-Ken is composed of three kanji characters that translate into "Twin Interception Fist". It's actually a play on Bruce Lee's martial arts style, Jeet Kune Do or Way of the Intercepting Fist (in Japanese, Jeet Kune Do is pronounced Sekken-Dou and shares its first two kanji characters with Sou-Setsu-Ken).
Double Dragon Advance is a remake of the original arcade game with new levels, enemies, moves, and modes. So, basically they left the original game intact while adding more features.
In light of everyone mentioning the similarities between "The Medallion" and Double Dragon... calling "The Medallion" a rip off of Double Dragon and such. I have noticed the ungodly amounts of similarities between Double Dragon and an Anime/Manga known as "Fist of the North Star" that was translated to English in the early 1980's. (Not sure when it was created)
Actually, I always noticed the
resemblance between Fist of the North Star and the Double Dragon series
myself when I first read Viz's translation of FotNS a long time ago
(especially in the first NES game, in which the artwork in the manual even
looked a bit like Tetsuo Hara's stuff).
A friend and I were recently having an argument about which Double Dragon was better - Nintendo's or Sega's. Me being a diehard Sega addict, loved the coop play and the near arcade feel. The Nintendo-lover swore by the one-on-one fighting action at the beginning of the NES version. However, to authenticate originality between the two, we have looked everywhere to see which one came out first. All we've gotten is that the NES version came out in May-June of 1988, and that the Sega came out also in 1988 (one printed report had Sega's Japanese version coming out in January, 1988). Any help on solving our ongoing argument?
If we go by the Japanese versions, the
Famicom (NES) version came out on 4/8/1988, while the Mark III (Master
System) version was released on 10/01/1988 (not January). So the NES version
predates the SMS one by six months at least.
Hi. How come there is no review of Double Dragon 3 for the Amiga in the Video Games section? Don't you know that it exists or did you miss the game ?
Yes. We are all aware of it, but finding the time to write a review can be hard. We'll be sure to add a review of the game soon, or if you like you can provide one.
Whoa is everyone stuck in the past? A DD remake is coming to the gba and a remake of river city ransom. What do you guys think of that!?
Actually, we're ecstatic! Yes we are stuck in the past. But I think that's obvious considering the fact that we worship a game series that has been dead for 7 years and we're hosted by a website called Classicgaming.com. If you're looking for some originality, don't worry. There are new characters, moves, levels, modes, weapons, and graphics being added to the arcade classic. Frankly, it's going to be awesome.
Oops, my bad. I was referring to the Japanese/Famicom
version of the DD3. Isn't the Famicom version called "The Rosetta Stone"
while the NES version's "The Sacred Stones"? Let me clarify my statement.
Are there there any differences between the endings in
As a matter of fact, they are.
What does the text say during the ending of "Double Dragon 3: The Rosetta Stone", when it's explaining the aftermath of the 4 main characters and Hiruko? Does it say anything different from the ending in "The Sacred Stones"? I imagine it would 'cuz some of the lines in "The Sacred Stones" ending are kinda' contradictory to what's said in the instruction manual for "The Rosetta Stone". If there are any differences between the endings, then what are they? Thanks a bunch.
The ending to The Rosetta Stone is actually quite cheap. But so is the game. Apparently the brothers and their posse only acquire two stones, and a whole lotta treasure. They give the treasure to charity, and everybody's happy. The Sacred Stones however, is quite different. It turns out Queen Noiram was really Marian under an evil spell. She awoke unharmed, even though she got her butt kicked by four guys. Billy and Jimmy continue to teach martial arts. Chin continues to master Kenpou, and Ranzou works on becoming a ninja. Don't forget that the Rosetta Stone was not made by Technos (we think), but The Sacred Stones was.
Hey, I just wanted to congratulate Steve Halfpenny on becoming a member of the dojo. I also think it would be good to use the Neo Geo sprites (It's one of the few games where they don't have mullets).
Steve appreciates your compliments. He's made quite a few contributions. As for the sprites, I don't know where this trend came from of using Neo Geo sprites. Atlus has already created new ones based on the original arcade characters. I actually think it would be strange to use sprites from the Neo Geo version.
I was admiring all the Double Dragon screenshots on your
site and was wondering how exactly you take them?
Actually, it can be a very painstaking process. First we have to download the emulators and the roms (games). Then we play through the entire game on our computers, usually using a keyboard, and use a feature called "save snapshot". That takes a picture of the game while you are playing it. Not all emulators have that feature. When they don't we simply hit the "prt sc/sys rq" key. That takes a photo of whatever window is open and allows you to paste it into a paint program. From there we simply trim the unnecessary stuff.
Hello. I have always been a huge fan of Double Dragon. My
favorite is the arcade version. I already own the Gameboy and NES versions,
Super Double Dragon IV for SNES, and Double Dragon for the Sega Genesis. I
would just like to say that I have been waiting a long time for a Game Boy
Advance version. This is a game that I will definitely purchase once it
The storyline is similar to the Japanese Arcade version's. The difference is that the dojo has been destroyed and the Shadow Warriors demand the secret book of Sousetsuken. Yes, Marian has been kidnapped. I'm sure that we can count on two things: no moves will be taken out, and no weapons will be taken out. There will be new ones though. This probably also applies to the levels and enemies. I bet Willy will be in there. What would the Shadow Warriors be without their machine gun toting maniac?
After Atlus makes the game will it be released under the
name Atlus or under some other bigger companies name with Atlus as the
Atlus will be the only name on the game's packaging. There's no reason for them to team up with another company like Midway. Atlus is already large and famous from their RPGs. Now, it's obvious that Technos Japan Corp. is the actual developer, but if you look at Atlus's Double Dragon page, you'll see a copyright notice for Million, the developers of Super Dodgeball Advance. What does this mean? Perhaps Technos is using funding from Million.
Unless you read this statement about Evoga in a major publication like Electronic Gaming Monthly, I wouldn't believe it. There's no reason for them to use the Evoga characters. Technically, they're different people: Billy and Jimmy Lewis, and Billy and Jimmy Lee.
The dynamite throwing Abobo idea sounds cool. I don't know why Tradewest printed that in the booklet, but it's a mistake. Atlus hasn't shown any intentions to make Abobo more versatile, but it sounds like a good idea.
It is very possible that Atlus would Re-release the NES classics in a similar fashion to Nintendo's Super Mario Advance releases. It doesn't take much to port a game and give it a face lift. Plus they're instant money makers. Let's hope for a new game also.
It's not likely for Atlus to use the Rage of the Dragons sprites, they would need permission from Evoga first. They could use sprites from the Neo Geo 1995 release, but that's not likely either.
Finding the Playstation version is nearly impossible. Your best chance is ebay. Thanks. If you have any more ideas, send them to Atlus - www.atlus.com
Whaaat????? I can't believe that!!!! A new game for GBA
resurrecting Lee brothers? I'm shivering from now and I can't really wait
until this winter; by the way still I have to buy a GBA first. Do you know
If anything is planned for a new release of Double Dragon on Gamecube? That
would be the best. If only they keep walking the path led by the awesome
Double Dragon Return years ago.....
In Atlus's press release the company stated that Double Dragon Advance will not be the only title. However, they did not give any specifics on what they have planned. It is most likely that Atlus will release a new version of Double Dragon on a home console, but there is no guarantee it will end up on GameCube. Until more info is given, you should enjoy Double Dragon Advance to its fullest extent on your T.V. with a GameCube and GameBoy Player.
Don't worry Steve, Atlus's first game is going to be a port of none other than the Arcade version. They have given no specifics of the games to follow after that, but I think they understand that gamers don't want any more tournament fighters featuring the Lee brothers. Perhaps towards the end of the year they will give further information on other titles in the series.
The first thing you should know about the PlayStation version of Double Dragon is that it is Japanese only, so you'll need to know how to deal with that. The second thing is that it is a direct port of the Neo Geo tournament fighting game. We have a review of that version, so Click Here to go to it.
First, I want to say Johnny Undaunted is the man! Second, why settle for a Double Dragon sequel? How about a DD/Final Fight/Streets of Rage crossover? Imagine you're playing as Billy, Hagger, and Axel when Roper, Simmons, Donovan, and Garcia pop out. You beat them up and walk some more until Bolo and Andore smash through the wall. That would be kick ass!
Yes. Johnny does rock. We couldn't have this site without him.
I think just about everybody is satisfied with a sequel, especially more than one. The last crossover with Battletoads managed to please more Battletoads fans than Double Dragon fans. But, Billy and Jimmy have been making cameo appearances. They starred as the main characters in Rage of the Dragons, and have a guest appearance in Matrimelee. It's not likely that Atlus will merge the brothers with another series, but I think it's better that way.