I counted 20 "?" square slots, very impressive. I didn't even know there was 20 characters in the whole game. Is there a list of what characters are confirmed to be in it from past games?
Aww, I can definitely see your complain...is it in a way like the fan games or streets of rage, where you simply go forward and there's no physical barriers? That's what I LOVED about Ninja Gaiden arcade,
in that you had to flip, climb, backflip, balance, and jump at times. And like you said, with DD1 you had to climb, jump, time, etc. Sounds like this is more or less obstacle less?
That sucks you can't play with a friend given the crappy controller. I'd definitely love to see a video of that. As best you can tell, what are the other selectable features? Was curious if there was a DD1 NES like Vs. mode or a Final Fight CD like time trial mode?
I've never quite seen juggling in a beat-em-up like that, and the style looks pretty fluid. You said it was pretty quick though? Was wondering how many levels there are. That anime female girl looks like she'd be bad ass to use as a selectable character. When a lot of the other games seem ports of other games on the Zeebo(like RE4), it's a shame DD was exclusive to this.
I think about 11 characters is more realistic lol there are quite a few palette swaps but I do think they may have different abilities (i.e. some have different attacks then others, some take more life, some have better defense, etc.) but still is pretty impressive and its fun when you really are trying to beat the game with one of the Agent-like characters and realize that just because they have that auto 8-hit combo it's actually harder to win with them then the Lee twins!
The length on 2nd playthrough (actually playing through on Hard with only 3 credits), I think the game is actually the perfect length. It is SOOO much fun just trying to make it through to the end on hard with only those 3 credits as, for the first time in a long time, you have to use EVERYTHING to your advantage. Im talking enemy placement, your position, all of your attacks (of which there are many) and every weapon you can get your hands on. Back when we me and my friend were playing DD:Advance really hardcore we could beat the expert level with only 3 men and no credits, I mean it was no easy feat but we could do it without using any weapons and none of the "cheap" water deaths.. this game makes you use EVERYTHING and its awesome!
Also you said you'd never seen juggling like that, you should check out DD:Advance, it has a lot of the same juggles and even 2 extra moves that were removed in this version. The difference between this an advance though is more like a fighting games differences from one iteration to the next, and what I mean by that is, the moves in here and Advance are pretty much the same but ALL of the properties are different and so there's a whole new game for you to learn and get used to. For example the hardest juggle in advance is the Kick->Hyper uppercut-> headbutt -> Hyper knee. Big damage to be sure but you have to position yourself so you get kind of a "meaty" hit on the kick and then you do the rest. BUT in DD:Zeebo the biggest juggle is 2xPunch-> Taekwondo kicks -> Headbutt -> Hyper Knee! Because the tae kwon do kicks in Zeebo give you a much bigger step in on the last kick you are closer to the opponent while theyre in the air and can do more stuff!
But enough of me geeking out on the combat system lol. To answer your other questions, there are only 3 modes which are the 1p story, 2p story and the Extra Story which is where you can play with the enemy characters.
The stages are very much just straight forward with the most interesting stage being stage 3 which is a broken down highway where the levels of the stage are different since it's broken in pieces so you can use the difference in level to your advantage. Stage 1 is the standard DD1 Slums stage and Stage 2 is almost identical to DD:Advance stage 2 except instead of you going down in the elevator to fight Burnov, he comes to you. Stage 3 is the aforementioned broken down highway and Stages 4 and 5 are the most boring with stage 4 being a long hallway in an abandoned building and stage 4 being a dojo with much the same design as stage 4.. just move forward. Though on stage 5 you meet the cool ninja characters. Not quite Ranzou's pupils from DD3 as they dont have swords and arent as mobile, but they DO teleport and have shuriken, so be careful! And finally stage 6 is the good ol' Black warriors hideout from the arcade DD1 complete with moving wall and guards with spears that take almost all your life in one poke!
Oh and I ordered another Z-pad (the good controller) from a guy in Brazil.. hopefully it'll come a lot quicker then the system did lol. That way I can put up videos of me and my friend and show you some of the cool tag team combos that I already have in my head for this game >=) .
P.S. I'm thinking of doing a move and combo video/tutorial for the game. Just a heads up for those who are interested!