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Double Dragon Dojo Forums • View topic - Double Dragon Mugen help

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 Post subject: Double Dragon Mugen help
PostPosted: Thu Mar 09, 2017 9:15 pm 
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White Belt

Joined: Mon Apr 09, 2012 11:22 pm
Posts: 5
Trying to put together a DD mugen game that retains the look and 80's/early 90's feel of DD

I'm using Neo Geo's DD as a base, the color palette/graphical style doesn't seem to mesh well with certain 2D fighters though.

So far I'm taking fighters from these games, and renaming some of them to DD character names.
Double Dragon Neo Geo (all characters work aside from the final boss, i refuse to have any character based off that awful movie.)

Aggressors Of Dark Kombat (these characters work perfectly with the theme and feel of DD. NO over the top super powered moves. They also have that 80s/90s theme haha.

Art OF Fighting 1 and 2 graphically not too different. just need to resize the characters a bit.

3 Count Bout Wrestling characters always make cool bosses. also the spite style fits well.

Saturday Night Slam Masters The only capcom game that fits. All other capcom game fighters are too brightly colored sadly.

I'm using doubledragon.kontek.net/games/index.html and doubledragon.wikia.com/wiki/Main_Page for character information and resources.



I was also thinking some Fatal Fury 3 characters might work, but I'm worried they might be too brightly colored.

Thoughts?

Any other huge DD fans out there?

also its interesting to find out the last boss of DD1 arcade is Jick, not Abobo.


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 Post subject: Re: Double Dragon Mugen help
PostPosted: Sat Mar 11, 2017 4:13 pm 
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Red Belt
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Joined: Mon Sep 28, 2009 11:09 am
Posts: 102


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 Post subject: Re: Double Dragon Mugen help
PostPosted: Fri Mar 17, 2017 8:43 pm 
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Black Belt
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Joined: Tue Dec 21, 2010 2:04 pm
Posts: 207
Fatal rose

First off I want to wish you luck on your game. I do have a few thoughts.

-As far as the combinations, those three or four games should fit well together to make a complete Double Dragon Game. I am okay with the Neo Geo versions of Billy and Jimmy though they look a little young. While eddie is somewhat right about Dalton, he looks a little too old to be the Dragon brothers, but his outfit is more spot on. Maybe if you could do a head swap and scale them down a little that may help.

- Another idea is that you could take some of the other characters from the games you mentioned and customize them into your own Billy and Jimmy. If you look at a few of them, they are not that far off really. A few tweaks and you would have that classic 80s version of them.

- I don’t know how to create any mugen games, but I would love to learn if I ever get the time. For me, I want to use the King of Fighters sprites and customize them more into characters for a DD game. I think if you look at them as well, they may fit into your concept.

Overall, I think your idea should work. It seems like a great idea overall.


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 Post subject: Re: Double Dragon Mugen help
PostPosted: Sun Mar 26, 2017 5:19 pm 
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White Belt

Joined: Mon Apr 09, 2012 11:22 pm
Posts: 5
Thanks for the feedback everyone. Dultons outfit may be more fitting but he looks too old and is far too muscular. I don't mind the Lee brothers being tall, but I've always imagined them being lean and fast. Not roided out. I also don't like the Lee brothers outfits, I prefer their look wearing a martial arts gi. Don't like that silly glowing flame animation though.

The game would've been awesome if they had just based the character designs off of the series instead of having any connection at all design wise to that atrocious movie.


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